| As
gaming evolves into a billion-dollar industry and the medium migrates from
leisure to a more sophisticated base, so emerges the compelling need to
develop and integrate more interactive and complex content. GameSphere
Asia Conference 2004 will advocate the need to re-engineer game
content development in a pervasive manner. It will argue for the critical
need to extend efforts beyond the game studio, to review market expectations
and leverage on user experiences to shape game content and adopt effective
strategies to expand the game domain. This
one-day event will gather industry professionals to: _ Assess Opportunities And Collaboration Of Asian Content Aggregators And Game Publishers _ Discuss Asia-Pac Trends And Gamer Demographics That Influence The Direction Of Game Content _ Explore Emerging Technologies And Platforms That Will Drive Game Content Development _ Identify New Business Initiatives Of The Gaming Landscape _ Network Within The Industry Arena To Exchange Ideas And Develop Opportunities |
| _
Academic Game Professionals _ Business Development Professionals _ Creative Directors and Producers _ Creative Educators _ Embassies And Trade Commissions |
Game Content Aggregators Game Producers and Developers Game Publishers and Retailers Games Service Providers Game Solutions Providers |